Saturday, March 22, 2008

Tom Clancy's EndWar



This is Real-Time Strategy game. In the game there will be voice-commands you will be able to issue to your units. They made the game more easy to pick-up and play but with a lot of depth. For instance the game only has 7 unit types tanks, helicopters and so on. But the units will have about 300 upgrades. The units, which gain experience during combat, keep both their experience and upgrades from battle to battle on the game's more than two dozen maps.

In the game you have the ability to evacuate units in the middle of battle. If you get them out before they die you can still use them in the next match. All of the buildings in the maps are destructible, which isn't anything new. But it has a fairly sophisticated MMO-ish online component that looks at the game's 40 territories at the end of each day and averages out the outcome of all the matches to decide which of the three factions won which territory.

The pick-up-and-play isn't really about the game being easy as much as it is about being accessible. A key component of that, of course, is the voice commands which allow someone to play an RTS on large maps on a console without getting frustrated. The voice commands let you manage the battlefield from any location on the map.

Verbal commands are typically broken down into three steps. First you say the unit's name, then the order and finally the goal. To move a unit you just say "Unit three move to Yankee"
To create a group you say "Calling all gunships create team, red team."
To order a group to attack you say "Red team attack hostile one."

Most of the game is voice controlled. The game will be available Q3 2008 on XBox360, PS3 and PC.

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